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TUTORIAL 1/10

MISSIONS

RESET ALL PROGRESS?

Reset all progress? This deletes your pilot, ships, gear, credits and missions and can't be undone.

Hold RESET for 2 seconds to confirm.

TURN ON TEST MODE?

This sets your pilot to Level 100 (the maximum) with all skill points and unlocks, and sets your credits to 10,000,000,000, then takes you to V2-H4H. It is meant for testing and can't be undone (Reset progress starts over).

PROTOTYPE · v1.4
  • Drag the thumbstick (bottom left) to fly. Push further to go faster; let go and the ship glides to a stop.
  • Locking is automatic: the ship you are shooting is locked; otherwise the closest enemy in range is. Nothing in range means no lock. Tap a rock to select it.
  • ATTACK hostiles with the big button (or double-tap the stick). Hold ATTACK and drag toward an enemy to aim, release to target it and fire. INTERACT lights up when a rock, cargo box or wreck is in range: it mines rocks and collects boxes and wreckage.
  • Pick laser ammo in the ammo column on the right. Better ammo hits harder (×2 to ×8) and uses one round per volley; Spark (×1) never runs out. With 5 or more lasers each volley fires 2 to 4 shots.
  • Mined ore and salvage fill your cargo hold; sell it at any station Market. Cargo boxes give credits and ammo: tap one (or press INTERACT nearby) and stay close for 2–4 s while the ring fills. Dropped boxes vanish after about 75 s. Loot from a kill lasts about 2.5 minutes and only the pilot who got the kill can take it for the first 20 s; if your hold is full it waits in space until you make room.
  • You pick one of three starter systems (Dawnharbor, Haven, Solace). 263 systems are linked by jump gates in three zones: Secure Space (safe, stations, guards), Hazardous Space (station and gate guards, no rescue) and Uncharted Space (no friends, pirate convoys, super-bosses). In the starter systems aliens show yellow and leave you alone until you shoot them; deeper out they hunt you. Compare your Power with each system's Recommended Power: green Easy, yellow Fair, orange Hard, red ☠ Deadly (asks before you jump).
  • Fly into a jump gate and tap JUMP to go deeper. The MAP button opens the zoomable galaxy map; tap any system for an auto-route. Tap the minimap to auto-fly. DOCK at a station and tap REPAIR to fix the hull for credits (in space, free hull repair is very slow, 0.2% per second, and out of combat only: 9 s without fighting; a Combat Repair Module is the one exception), buy ships and gear, equip it and buy ammo.

Desktop: WASD or arrows to fly, click to target, Space = attack, F or C = interact, 1 to 6 = ammo, E = dock, J = jump, M = mute.

GALAXY MAP

SYSTEM MAP

CHOOSE YOUR STARTING SYSTEM

All three are safe Secure Space systems with a station, guards and a starter boss that leaves you alone. Jump gates connect 263 systems across three zones.

STATION

HAVEN · SECURE SPACE

SYSTEM MAP

Tap an icon on the map for its details.

GALAXY MAP
PILOT
CURRENT SHIP

Tip: Hazardous Space and Uncharted Space pay much more per kill — but bring better shields.

SETTINGS

VOID FRONTIER v1.4

AUDIO
MUSIC
Adaptive: per-map, combat, boss, station
SOUND EFFECTS
Weapons, explosions, interface
MUSIC
EFFECTS
DISPLAY
LOW EFFECTS
Fewer particles and background layers (older phones); switches on by itself if the game runs slowly
SCREEN SHAKE
Light camera shake on hits and explosions
DAMAGE FLASH
Red screen-edge flash when you take damage (also over menus)
AUTO FULLSCREEN
Hide the browser bars on your first tap (where the browser allows it)
JUMP WARNINGS
GATE DANGER WARNINGS
ATTACK WARNINGS
GUARD AND CONVOY ATTACK WARNINGS
TUTORIAL

Keyboard: M toggles all sound.

DANGER ZONE

Deletes your pilot, ships, gear, credits and missions. Audio and display settings are kept.

SHIP DESTROYED

The insurance drone will rebuild your ship.